About Me
About Me
I'm a passionate Game Designer and Level Designer dedicated to crafting immersive and engaging player experiences. With a strong background in game mechanics, world-building, and level design, I focus on creating environments that are not only visually compelling but also drive gameplay and storytelling.
I specialize in level layout, player progression, and game balance, ensuring every encounter feels meaningful. Whether designing intricate puzzles, open-world exploration, or fast-paced combat scenarios, I thrive on making interactive worlds that captivate players.
Proficient in Unreal Engine and Unity, I bring ideas to life through rapid prototyping and iteration. I’m always eager to push creative boundaries, learn new tools, and collaborate with teams that share a passion for innovation in game development.
🎮 Let’s build worlds together!