Genre: Third-Person Action-Adventure
Engine: Unreal Engine 5
Platform: PC
Solo Project
Duration: 3 Months
This game is a 3D first person action-adventure game that is set on Alcatraz Island. The protagonist is a gang leader and has been put inside the Alcatraz Prison, known as one of or even the hardest prisons to escape from as its security is at its highest. The goal of this game is to escape the prison without being caught by the prison’s security. During the escape the player faces diverse challenges and mini puzzles. The game focuses on a slow and stealth movement at all times when traversing the prison which adds to the experience goals of this game. The experience goals are feeling cautions throughout the whole game, feeling of progression and accomplishment.
Genre: Third-Person Adventure-Puzzle
Engine: Unreal Engine 5
Platform: PC
Solo Project
Duration: 3 Months
This game is a first-person adventure/puzzle solving game that takes place in an Isolated Spaceship Odyssey a massive, advanced vessel designed for deep-space travel and equipped to carry essential equipment for terraforming Mars. The setting of the Odyssey is dark, cold, and lonely, filled with signs of a crew that vanished suddenly. Each part of the ship adds to the story of the crew’s last days, with hints of desperation, failed attempts to survive. You awaken from cryosleep to find the ship dark, silent, and deserted, with only a vague log entry hinting at an alien presence on board. The environment keeps players on edge, with narrow hallways, flickering lights, and an overwhelming silence broken only by the hum of machinery. Every room tells a story, pushing the protagonist to uncover what happened while racing to repair the ship and to finalise their mission to transport the device to Mars.
Genre: Souls-like action role-playing
Engine: Unreal Engine 5
Platform: PC
Group project
Duration: 3 Months
“Echoes of the Forgotten” is a third-person dark fantasy action-adventure/RPG game that merges the haunting, open-world exploration and blending FromSoftware’s signature Soulslike combat with a new level of freedom. The game offers deep, stamina-based melee combat and challenging boss battles. The game is set within a decaying Japanese temple complex shrouded in fog, players explore a mysterious world filled with crumbling ruins, mountains, caves, forests, temples and avoid or confront elite temple guards uncovering its fragmented lore through environmental storytelling. Through a blend of vertical traversal, calculated swordplay, and atmospheric storytelling, the level challenges players to master both stealth and aggression in a world where beauty and decay coexist. Echoes of the Forgotten invites players to carve their own path through a decayed mythos where choice, challenge, and mystery define the journey. Echoes of the Forgotten removed the stats levelling like in traditional RPGs and instead focuses on skill-based progression, where mastering timing, dodging, and learn the enemy’s attacks is key to survival. The games Soulslike mechanics together with the level design encourage tactical approaches and dynamic movement through beautifully crafted Japanese temples, castles, and villages. With intense one-on-one duels, deadly boss encounters, and a world steeped in supernatural and philosophical themes, Echoes of the Forgotten delivers a combination of both fast and slow combat, unforgiving, yet rewarding experience that challenges players to adapt, learn, and overcome.
Genre: Third-Person shooter, Adventure-Action
Engine: Unreal Engine 5
Platform: PC
Solo Project
Duration: 3 Months
This game is a first-person shooter game that takes place in a post-apocalyptic city with no signs of humanity. The city is destroyed, with the hunger of the zombies hunting you down. The protagonist is a soldier who has been sent to save the world from all of the creatures that took over the city. The game is fast-paced combat, adrenaline-pumping, scavenging for weapons and supplies that help the protagonist to defend and face the ever-increasing horror of the apocalypse. The city will look destroyed with houses being left over and blocked windows and doors, barricade door and windows, streetlights ripped from the ground, abandoned factory and a gas station.
Genre: Third-Person Adventure
Engine: Unreal Engine 5
Platform: PC
Solo Project
Duration: 3 Months
Lost temple is a third-person adventure game that takes place in a forgotten ancient temple deep within a dense jungle, surrounded by mountains. This temple is from a civilization long lost to history, and it is said to house unimaginable treasures and powers, but also a curse. The temple is buried under thick vines and hidden from the world by a violent, uncharted environment. This temple was built by a powerful civilization to worship their god of life and death. The temple was used to sacrifice their most noble person every year in exchange of prosperity. But over time, the rulers grew greedy and stopped the sacrifices, believing they no longer needed their god. Furious, the god cursed them. The entire civilization vanished overnight, and the temple was buried in the jungle, forgotten by history. The land around it became dangerous, and no one who has tried to enter the temple has ever returned. Now, its secrets—and its curse—remain hidden, waiting to be discovered.
Genre: Third-Person shooter 3V3
Engine: Unreal Engine 5
Platform: PC
Solo Project
Duration: 4 weeks
I chose to work as a freelancer on someone else’s project (an external client).The project I worked on is a free to play tactical first-person shooter game where players are playing a 3v3 without planting the bomb or defusing it. This game takes inspiration from Counter-Strike series, Valorant, Call Of Duty series, and Minecraft. He had different biomes as maps in the game, the desert map was chosen as a next map and I created the map as show in the images and in the documentation file.
Sci-Fi Adventure: You're a cosmic adventurer traveling to bizarre planets and finding valuable collectibles for your ship.
Superhero Simulator: You will fly around the planet helping those in need from different types of danger.
The main goal for the game is for the player to learn to care about the planet/Earth.
Genre: Sci-Fi Adventure
Engine: Unity 3D
Team Size: 4
Duration: 4 months
Platform: PC
Role(s) & Responsibilities:
Level Design:
Created the second level of the game
Designed the gameplay space for my level
Game Design:
Improved the flying mechanic
Created the food disintegration stick
Collectibles
Research:
Conducted research into finding fitting mechanics that fit with the concept of this game (each level has its own mechanic)
Cyber-Feudal is a 3D first person action adventure platformer, with an emphasis on fast paced reaction based gameplay, player movement systems such as wall running, crouching interacting with a dangerous trap ridden time distorted Japan as the setting.
Genre: First-Person, Action-adventurer platformer
Engine: Unity 3D
Team Size: 5
Duration: 4 months 2 weeks
Platform: PC
Role(s) & Responsibilities:
Level Design:
Designed and built the environment sketches and in-engine (e.g., landscape, landmarks, treasures, multiple forms of progression)
Created and complete the whole second level of the game
Game Design:
Created all the mechanics (e.g., wall running crouching, jumping)
Camera movement
Traps
Finding the correct movement settings to fit the concept (fast-paced)
Collectibles
Neon dash is an endless racing game sat in futuristic cityscapes and neon-lit streets. Player will control small bike, navigating through neon-lit landscapes filled with obstacles and challenges.
Genre: Racing
Engine: Unity 2D
Team Size: 1
Duration: 3 months
Platform: Mobile Android
Role(s) & Responsibilities:
Level Design:
Designed sketches for the three individual levels
Build the environment in-engine
Built three different tracks
Created and complete all three levels
Created and designed the car
Game Design:
Created the car movement mechanic
Created the power boosters
Added Collectibles